A Collection of Chosen Design Projects that were completed while Matt Hamilton earned his Undergraduate and Masters Degree @
Woodbury University, San Diego; and Pratt Institute, Brooklyn, NY
Google_Plex is a Google center headquarters that is focused on the idea of exploring how the inner workings of an office can act in the role of a physical search engine of ideas. A place where an employee's office can travel and become a mobile enterprise that allows the walls to become an interactive experience. The grid of the office would become ever changing and adaptive. Each office would be interchangeable and completely able to adapt according to the needs and ideas of each employee.
A design project that was a culmination of theories that dealt with the future of the urban landscape, focusing on urban design and aesthetics. The Data_Farm is a self contained community that is designed to integrate and adapt to the needs of the inhabitants. It is a series of pod like 'Green House' farms that can be added or removed as seen fit. These 'pods' are connected through an interweaving system of ramping connections which allow it to be universally accessible.
By identifying the salient characteristics of one of Mexico’s essential cultural institutions, the market, one can posit strategies for how urban, commercial and public space may be synthesized into a fourth space; a hybrid space, where the transformational nature of the economic, social, and spatial systems of the city can be incorporated and facilitated. The goal is to develop a new urban building type, with tectonic richness that can comment on the present and simultaneously recall its lineage. A revolutionary system will replace the marketplace roof, with a system of 'Tree' like structures which will respond to several environmental and social situations.
A course of study that focused on the use of scripting technology utilizing the Bentley Generative Components (GC) program. By exploring the possibilities of GC's application toward the concept of swarm theory it was possible to apply it towards form construction. By establishing a location, applying swarm intelligence, and implementing behavioral 'bugs', it was possible to apply GC components over an urban environment and create computation fields.
In the Woodbury University Study Abroad Program of 2006, three weeks were spent at South East University in Nanjing, China. Architectural interventions were proposed to respond to the conditions, missed opportunities and unmet needs of the site. The most notable aspect of the city was the idea of ‘Lick and Stick Architecture;’ where people tended to glue program and systems onto the existing buildings, accommodating their needs and changing the use of their homes.
A design project located on Ward's Island in New York’s East harbor. The intention of the process was to establish a relationship between the island's program, the surrounding coastline, the Three Boroughs' Bridges, and the limitations of the edge of the island itself. Former studies into Generative Components, Parametric design, and Dynamic Hair scripting were utilized in the execution of populating formal geometry and naturally fluid pattern arrangements.
During the Woodbury University Summer Abroad Program of 2006, four weeks were spent exploring Aubervillier, a province on the north western border of Paris, France. The area is an import/export center for overstock items being shipped in through an adjacent canal. Our strategy was to accommodate residential, green and public space to create a new local identity. A community where people could live and work rather than commute.
The C2C_House is a design project in which homes would be designed with the goal of achieving the new standards of Sustainability as set up in ‘Cradle to Cradle: Remaking the Way We Make Things,’ by William McDonough, turning ideas into reality and turning the world of design and construction upside down.